Authors: Pamela Crooke and Michelle Garcia Winner (original Superflex concept by Stephanie Madrigal)
The all NEW Superflex Takes Flight board game is the latest product extension in our award-winning Superflex® Curriculum. The superhero theme serves as a backdrop for engaging students in imaginative and motivating game play that explores thoughts, feelings, intentions, and actions as they learn strategies to increase self-awareness, social problem solving, flexibility, and self-regulation. The game is perfect for a classroom, small group learning or therapy sessions, and for home or community play. In Superflex Takes Flight, the UnthinkaBots have taken over the school bus and are trying to get into the brains of everyone in Social Town! UnthinkaBots keep people from thinking about each other, which can cause all kinds of problems. To keep the UnthinkaBots from getting off the bus, players transform themselves into Superflex Superheroes as they fly around the board and activate their “Thinkable” super strategies while solving everyday situations and collecting points. No prior knowledge of the Superflex series is required to play the game.